PureWeb Launches On Demand 3D Streaming for Unreal Engine and Unity on CoreWeave

PureWeb Reality has released On Demand, a deployment capability that lets creators stream real-time 3D experiences built in Unreal Engine and Unity without managing cloud infrastructure. According to the company, it is the only real-time 3D streaming platform offering simple, scalable and secure On Demand deployments for both engines, powered by CoreWeave.
- PureWeb Reality released On Demand deployment for Unreal Engine and Unity on CoreWeave.
- According to PureWeb, launch times are up to 4x faster than before.
- The service runs on high-end professional GPUs, including the NVIDIA RTX 5000 GPU.
- Customers pay only for streaming time, with GPU instances starting at $0.24/hr.
- CoreWeave says it reduces per-user Pixel Streaming cost by 68% versus mega-cloud providers.
What On Demand offers
PureWeb Reality describes itself as a platform for streaming real-time 3D built on Unreal Engine and Unity. With the release of CoreWeave 1.0, the company says creators can deploy immersive 3D experiences at scale without worrying about access to compute resources or the underlying infrastructure.
According to PureWeb, the main benefits are:
- Access to compute resources at scale and on demand
- Deployment of immersive experiences in Unreal Engine and Unity
- No need to predict traffic and reserve cloud computing resources in advance
- Payment only for streaming time, with no additional fees
Creators hand over cloud orchestration management to PureWeb. The announcement points to uses ranging from real-time production on set to Metaverse applications, noting that Unreal Engine and Unity have become indispensable for studios.
Performance changes
On Demand is now also available to Unity creators. PureWeb says customers using On Demand with CoreWeave will have consistent launch times up to 4x faster than before.
The service is built on high-end professional GPUs, including the NVIDIA RTX 5000 GPU, which the company describes as optimized for rendering performance. PureWeb also says its global routing system gives deployments the lowest latency connection with the fastest load times possible.
Greg Jones, Director of Global Business Development and Product Management for Extended Reality at NVIDIA, said that with the release of CoreWeave 1.0 supported by NVIDIA RTX GPUs, "creators can tackle the most complex workloads while generating enhanced immersive real-time experiences."
The CoreWeave partnership
PureWeb says real-time streaming requires the flexibility to scale elastically. CoreWeave's cloud infrastructure is purpose-built for GPU-accelerated workloads, including real-time streaming and projects in the metaverse. By using it for On Demand, PureWeb says it can give creators the type and scale of GPUs needed to match the complexity of their experiences.
Chris Jarabek, VP of Product Development at PureWeb, said the company can ensure customers have access to "best-in-class GPU hardware, in the quantities they need for their most demanding projects, without any of the engineering and operational effort of building and managing expansive cloud infrastructure."
CoreWeave has long partnered with PureWeb to deliver a fully managed, end-to-end solution for streaming interactive, web-based 3D content. Max Hjelm, VP of Sales at CoreWeave, said the company is "thrilled to support this continued collaboration."
Pricing and what it means for creators
The companies are positioning cost as a central selling point. Customers pay only for streaming time. According to the announcement, compared to mega-cloud providers, CoreWeave reduces the per-user cost of Pixel Streaming by 68%, with GPU instances starting at $0.24/hr.
For Unreal Engine and Unity creators, the practical change is that capacity no longer has to be forecast and reserved ahead of time, and infrastructure management moves to PureWeb. The companies argue this lets creators grow their audiences without worrying about how much that growth will cost. These figures and comparisons are claims made in the announcement. Interested creators are invited to contact the team to learn more.


